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Class UseDelayComponent

Timer that creates a cooldown each time an object is activated/used

Inheritance
System.Object
UseDelayComponent
Namespace: Content.Shared.Timing
Assembly: Content.Shared.dll
Syntax
public sealed class UseDelayComponent : Component

Fields

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Delay

Declaration
public TimeSpan Delay
Field Value
Type Description
TimeSpan
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DelayEndTime

Declaration
public TimeSpan? DelayEndTime
Field Value
Type Description
System.Nullable<TimeSpan>
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LastUseTime

Declaration
public TimeSpan LastUseTime
Field Value
Type Description
TimeSpan
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RemainingDelay

Stores remaining delay pausing (and eventually, serialization).

Declaration
public TimeSpan? RemainingDelay
Field Value
Type Description
System.Nullable<TimeSpan>

Properties

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ActiveDelay

Declaration
public bool ActiveDelay { get; }
Property Value
Type Description
System.Boolean
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