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Class FlyBySoundComponent

Plays a sound when its non-hard fixture collides with a player.

Inheritance
System.Object
FlyBySoundComponent
Namespace: Content.Shared.Weapons.Ranged.Components
Assembly: Content.Shared.dll
Syntax
public sealed class FlyBySoundComponent : Component

Fields

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Prob

Probability that the sound plays

Declaration
public float Prob
Field Value
Type Description
System.Single
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Range

Declaration
public float Range
Field Value
Type Description
System.Single
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Sound

Declaration
public SoundSpecifier Sound
Field Value
Type Description
Robust.Shared.Audio.SoundSpecifier
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