Class WieldableComponent
Used for objects that can be wielded in two or more hands,
Inheritance
System.Object
WieldableComponent
Assembly: Content.Shared.dll
Syntax
public sealed class WieldableComponent : Component
Fields
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FreeHandsRequired
Number of free hands required (excluding the item itself) required
to wield it
Declaration
public int FreeHandsRequired
Field Value
Type |
Description |
System.Int32 |
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OldInhandPrefix
Declaration
public string? OldInhandPrefix
Field Value
Type |
Description |
System.Nullable<System.String> |
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UnwieldSound
Declaration
public SoundSpecifier UnwieldSound
Field Value
Type |
Description |
Robust.Shared.Audio.SoundSpecifier |
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Wielded
Declaration
Field Value
Type |
Description |
System.Boolean |
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WieldedInhandPrefix
Declaration
public string? WieldedInhandPrefix
Field Value
Type |
Description |
System.Nullable<System.String> |
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WieldSound
Declaration
public SoundSpecifier WieldSound
Field Value
Type |
Description |
Robust.Shared.Audio.SoundSpecifier |
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WieldTime
Declaration
Field Value
Type |
Description |
System.Single |
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