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Class WieldableComponent

Used for objects that can be wielded in two or more hands,

Inheritance
System.Object
WieldableComponent
Namespace: Content.Shared.Wieldable.Components
Assembly: Content.Shared.dll
Syntax
public sealed class WieldableComponent : Component

Fields

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FreeHandsRequired

Number of free hands required (excluding the item itself) required to wield it

Declaration
public int FreeHandsRequired
Field Value
Type Description
System.Int32
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OldInhandPrefix

Declaration
public string? OldInhandPrefix
Field Value
Type Description
System.Nullable<System.String>
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UnwieldSound

Declaration
public SoundSpecifier UnwieldSound
Field Value
Type Description
Robust.Shared.Audio.SoundSpecifier
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Wielded

Declaration
public bool Wielded
Field Value
Type Description
System.Boolean
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WieldedInhandPrefix

Declaration
public string? WieldedInhandPrefix
Field Value
Type Description
System.Nullable<System.String>
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WieldSound

Declaration
public SoundSpecifier WieldSound
Field Value
Type Description
Robust.Shared.Audio.SoundSpecifier
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WieldTime

Declaration
public float WieldTime
Field Value
Type Description
System.Single
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