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Class ItemUnwieldedEvent

Raised on the item that has been unwielded.

Inheritance
System.Object
ItemUnwieldedEvent
Namespace: Content.Shared.Wieldable
Assembly: Content.Shared.dll
Syntax
public sealed class ItemUnwieldedEvent : EntityEventArgs

Constructors

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ItemUnwieldedEvent(Nullable<EntityUid>, Boolean)

Declaration
public ItemUnwieldedEvent(EntityUid? user = null, bool force = false)
Parameters
Type Name Description
System.Nullable<EntityUid> user
System.Boolean force

Fields

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Force

Whether the item is being forced to be unwielded, or if the player chose to unwield it themselves.

Declaration
public bool Force
Field Value
Type Description
System.Boolean
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User

Declaration
public EntityUid? User
Field Value
Type Description
System.Nullable<EntityUid>
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