Class ExplosionVisualsTexturesComponent
Inheritance
System.Object
ExplosionVisualsTexturesComponent
Namespace: Content.Client.Explosion
Assembly: Content.Client.dll
Syntax
public sealed class ExplosionVisualsTexturesComponent : Component
Fields
| Improve this Doc View SourceFireColor
Declaration
public Color? FireColor
Field Value
Type | Description |
---|---|
System.Nullable<Color> |
FireFrames
The textures used for the explosion fire effect. Each fire-state is associated with an explosion intensity range, and each stat itself has several textures.
Declaration
public List<Texture[]> FireFrames
Field Value
Type | Description |
---|---|
List<Robust.Client.Graphics.Texture[]> |
IntensityPerState
How intense an explosion needs to be at a given tile in order to progress to the next fire-intensity RSI state. See also FireFrames
Declaration
public float IntensityPerState
Field Value
Type | Description |
---|---|
System.Single |
LightEntity
Uid of the client-side point light entity for this explosion.
Declaration
public EntityUid LightEntity
Field Value
Type | Description |
---|---|
EntityUid |