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Class FadeBehaviour

A light behaviour that interpolates from StartValue to EndValue

Inheritance
System.Object
Robust.Client.Animations.AnimationTrack
Robust.Client.Animations.AnimationTrackProperty
LightBehaviourAnimationTrack
FadeBehaviour
Namespace: Content.Client.Light.Components
Assembly: Content.Client.dll
Syntax
public sealed class FadeBehaviour : LightBehaviourAnimationTrack

Properties

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ReverseWhenFinished

Automatically reverse the animation when EndValue is reached. In this particular case, MaxTime specifies the time of the full animation, including the reverse interpolation.

Declaration
public bool ReverseWhenFinished { get; set; }
Property Value
Type Description
System.Boolean

Methods

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AdvancePlayback(Object, Int32, Single, Single)

Declaration
public override (int KeyFrameIndex, float FramePlayingTime) AdvancePlayback(object context, int prevKeyFrameIndex, float prevPlayingTime, float frameTime)
Parameters
Type Name Description
System.Object context
System.Int32 prevKeyFrameIndex
System.Single prevPlayingTime
System.Single frameTime
Returns
Type Description
System.ValueTuple<System.Int32, System.Single>
Overrides
Robust.Client.Animations.AnimationTrackProperty.AdvancePlayback(System.Object, System.Int32, System.Single, System.Single)
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