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Namespace Content.Client.Light.Components

Classes

ColorCycleBehaviour

A light behaviour that cycles through a list of colors.

EmergencyLightComponent

ExpendableLightComponent

Component that represents a handheld expendable light which can be activated and eventually dies over time.

FadeBehaviour

A light behaviour that interpolates from StartValue to EndValue

HandheldLightStatus

LightBehaviourAnimationTrack

Base class for all light behaviours to derive from. This AnimationTrack derivative does not rely on keyframes since it often needs to have a randomized duration.

LightBehaviourComponent

A component which applies a specific behaviour to a PointLightComponent on its owner.

LightBehaviourComponent.AnimationContainer

LightFadeComponent

Fades out the attached to this entity.

PulseBehaviour

A light behaviour that alternates between StartValue and EndValue

RandomizeBehaviour

A light behaviour that interpolates using random values chosen between StartValue and EndValue.

Enums

ExpendableLightVisualLayers

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