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Class AnomalyGeneratorComponent

This is used for a machine that is able to generate anomalies randomly on the station.

Inheritance
System.Object
AnomalyGeneratorComponent
Namespace: Content.Server.Anomaly.Components
Assembly: Content.Server.dll
Syntax
public sealed class AnomalyGeneratorComponent : Component

Fields

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CooldownEndTime

The time at which the cooldown for generating another anomaly will be over

Declaration
public TimeSpan CooldownEndTime
Field Value
Type Description
TimeSpan
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CooldownLength

The cooldown between generating anomalies.

Declaration
public TimeSpan CooldownLength
Field Value
Type Description
TimeSpan
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GeneratingFinishedSound

Sound played on generation completion.

Declaration
public SoundSpecifier GeneratingFinishedSound
Field Value
Type Description
Robust.Shared.Audio.SoundSpecifier
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GeneratingSound

The sound looped while an anomaly generates

Declaration
public SoundSpecifier GeneratingSound
Field Value
Type Description
Robust.Shared.Audio.SoundSpecifier
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GenerationLength

How long it takes to generate an anomaly after pushing the button.

Declaration
public TimeSpan GenerationLength
Field Value
Type Description
TimeSpan
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MaterialPerAnomaly

The amount of material needed to generate a single anomaly

Declaration
public int MaterialPerAnomaly
Field Value
Type Description
System.Int32
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RequiredMaterial

The material needed to generate an anomaly

Declaration
public string RequiredMaterial
Field Value
Type Description
System.String
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ScienceChannel

The radio channel for science

Declaration
public string ScienceChannel
Field Value
Type Description
System.String
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SpawnerPrototype

The random anomaly spawner entity

Declaration
public string SpawnerPrototype
Field Value
Type Description
System.String
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