Namespace Content.Server.Anomaly.Components
Classes
AnomalousParticleComponent
This is used for projectiles which affect anomalies through colliding with them.
AnomalyGeneratorComponent
This is used for a machine that is able to generate anomalies randomly on the station.
AnomalyScannerComponent
This is used for scanning anomalies and displaying information about them in the ui
AnomalyVesselComponent
Anomaly Vessels can have an anomaly "stored" in them by interacting on them with an anomaly scanner. Then, they generate points for the selected server based on the anomaly's stability and severity.
BluespaceAnomalyComponent
ExplosionAnomalyComponent
GasProducerAnomalyComponent
This component is used for handling gas producing anomalies. Will always spawn one on the tile with the anomaly, and in a random radius around it.
GeneratingAnomalyGeneratorComponent
InjectionAnomalyComponent
This component allows the anomaly to inject liquid from the SolutionContainer into the surrounding entities with the InjectionSolution component
ProjectileAnomalyComponent
PuddleCreateAnomalyComponent
This component allows the anomaly to create puddles from the solutionContainer
ReagentProducerAnomalyComponent
This component allows the anomaly to generate a random type of reagent in the specified SolutionContainer. With the increasing severity of the anomaly, the type of reagent produced may change. The higher the severity of the anomaly, the higher the chance of dangerous or useful reagents.
TempAffectingAnomalyComponent
This component is used for handling anomalies that affect the temperature