Show / Hide Table of Contents

Class BluespaceAnomalyComponent

Inheritance
System.Object
BluespaceAnomalyComponent
Namespace: Content.Server.Anomaly.Components
Assembly: Content.Server.dll
Syntax
public sealed class BluespaceAnomalyComponent : Component

Fields

| Improve this Doc View Source

MaxPortalRadius

The maximum MAX distance the portal this anomaly is tied to can teleport you.

Declaration
public float MaxPortalRadius
Field Value
Type Description
System.Single
| Improve this Doc View Source

MaxShuffleRadius

The maximum radius that the shuffle effect will extend for scales with stability

Declaration
public float MaxShuffleRadius
Field Value
Type Description
System.Single
| Improve this Doc View Source

MinPortalRadius

The minimum MAX distance the portal this anomaly is tied to can teleport you.

Declaration
public float MinPortalRadius
Field Value
Type Description
System.Single
| Improve this Doc View Source

SupercriticalTeleportRadius

How far the supercritical event can teleport you

Declaration
public float SupercriticalTeleportRadius
Field Value
Type Description
System.Single
| Improve this Doc View Source

TeleportSound

The sound played after players are shuffled/teleported around

Declaration
public SoundSpecifier TeleportSound
Field Value
Type Description
Robust.Shared.Audio.SoundSpecifier
  • Improve this Doc
  • View Source
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾