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Class ExplosionAnomalyComponent

Inheritance
System.Object
ExplosionAnomalyComponent
Namespace: Content.Server.Anomaly.Components
Assembly: Content.Server.dll
Syntax
public sealed class ExplosionAnomalyComponent : Component

Fields

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Dropoff

How quickly does the explosion's power slope? Higher = smaller area and more concentrated damage, lower = larger area and more spread out damage

Declaration
public float Dropoff
Field Value
Type Description
System.Single
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ExplosionPrototype

The explosion prototype to spawn

Declaration
public string ExplosionPrototype
Field Value
Type Description
System.String
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MaxTileIntensity

How much intensity can be applied per tile?

Declaration
public float MaxTileIntensity
Field Value
Type Description
System.Single
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TotalIntensity

The total amount of intensity an explosion can achieve

Declaration
public float TotalIntensity
Field Value
Type Description
System.Single
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