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Class InjectionAnomalyComponent

This component allows the anomaly to inject liquid from the SolutionContainer into the surrounding entities with the InjectionSolution component

Inheritance
System.Object
InjectionAnomalyComponent
Namespace: Content.Server.Anomaly.Components
Assembly: Content.Server.dll
Syntax
public sealed class InjectionAnomalyComponent : Component

Fields

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InjectRadius

The maximum radius in which the anomaly injects reagents into the surrounding containers.

Declaration
public float InjectRadius
Field Value
Type Description
System.Single
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MaxSolutionInjection

the maximum amount of injection of a substance into an entity per pulsation scales with Severity

Declaration
public float MaxSolutionInjection
Field Value
Type Description
System.Single
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SuperCriticalInjectRadius

The maximum radius in which the anomaly injects reagents into the surrounding containers.

Declaration
public float SuperCriticalInjectRadius
Field Value
Type Description
System.Single
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SuperCriticalSolutionInjection

the maximum amount of injection of a substance into an entity in the supercritical phase

Declaration
public float SuperCriticalSolutionInjection
Field Value
Type Description
System.Single
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VisualEffectPrototype

The name of the prototype of the special effect that appears above the entities into which the injection was carried out

Declaration
public EntProtoId VisualEffectPrototype
Field Value
Type Description
Robust.Shared.Prototypes.EntProtoId

Properties

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Solution

Solution name that can be drained.

Declaration
public string Solution { get; set; }
Property Value
Type Description
System.String
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