Class FlammableSystem
Inheritance
System.Object
FlammableSystem
Assembly: Content.Server.dll
Syntax
public sealed class FlammableSystem : EntitySystem
Fields
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FlammableFixtureID
Declaration
public const string FlammableFixtureID = null
Field Value
Type |
Description |
System.String |
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MaximumFireStacks
Declaration
public const float MaximumFireStacks = null
Field Value
Type |
Description |
System.Single |
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MinIgnitionTemperature
Declaration
public const float MinIgnitionTemperature = null
Field Value
Type |
Description |
System.Single |
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MinimumFireStacks
Declaration
public const float MinimumFireStacks = null
Field Value
Type |
Description |
System.Single |
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Methods
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AdjustFireStacks(EntityUid, Single, FlammableComponent)
Declaration
public void AdjustFireStacks(EntityUid uid, float relativeFireStacks, FlammableComponent flammable = null)
Parameters
Type |
Name |
Description |
EntityUid |
uid |
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System.Single |
relativeFireStacks |
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FlammableComponent |
flammable |
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Extinguish(EntityUid, FlammableComponent)
Declaration
public void Extinguish(EntityUid uid, FlammableComponent flammable = null)
Parameters
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Ignite(EntityUid, EntityUid, FlammableComponent, Nullable<EntityUid>)
Declaration
public void Ignite(EntityUid uid, EntityUid ignitionSource, FlammableComponent flammable = null, EntityUid? ignitionSourceUser = null)
Parameters
Type |
Name |
Description |
EntityUid |
uid |
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EntityUid |
ignitionSource |
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FlammableComponent |
flammable |
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System.Nullable<EntityUid> |
ignitionSourceUser |
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Initialize()
Declaration
public override void Initialize()
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Resist(EntityUid, FlammableComponent)
Declaration
public void Resist(EntityUid uid, FlammableComponent flammable = null)
Parameters
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Update(Single)
Declaration
public override void Update(float frameTime)
Parameters
Type |
Name |
Description |
System.Single |
frameTime |
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UpdateAppearance(EntityUid, FlammableComponent, Nullable<AppearanceComponent>)
Declaration
public void UpdateAppearance(EntityUid uid, FlammableComponent flammable = null, AppearanceComponent? appearance = null)
Parameters
Type |
Name |
Description |
EntityUid |
uid |
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FlammableComponent |
flammable |
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System.Nullable<AppearanceComponent> |
appearance |
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