Struct EmoteEvent
Raised by chat system when entity made some emote. Use it to play sound, change sprite or something else.
Namespace: Content.Server.Chat.Systems
Assembly: Content.Server.dll
Syntax
public struct EmoteEvent
Constructors
| Improve this Doc View SourceEmoteEvent(EmotePrototype)
Declaration
public EmoteEvent(EmotePrototype emote)
Parameters
Type | Name | Description |
---|---|---|
EmotePrototype | emote |
Fields
| Improve this Doc View SourceEmote
Declaration
public readonly EmotePrototype Emote
Field Value
Type | Description |
---|---|
EmotePrototype |
Handled
Declaration
public bool Handled
Field Value
Type | Description |
---|---|
System.Boolean |