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Namespace Content.Server.Chemistry.EntitySystems

Classes

ChemistryGuideDataSystem

ChemistrySystem

ChemMasterSystem

Contains all the server-side logic for ChemMasters. ChemMasterComponent

ReagentDispenserSystem

Contains all the server-side logic for reagent dispensers. ReagentDispenserComponent

RehydratableSystem

SolutionChangedEvent

This event alerts system that the solution was changed

SolutionContainerSystem

Part of Chemistry system deal with SolutionContainers

SolutionHeaterSystem

SolutionPurgeSystem

SolutionRandomFillSystem

SolutionRegenerationSystem

SolutionSpikableSystem

Entity system used to handle when solution containers are 'spiked' with another entity. Triggers the source entity afterwards. Uses refillable solution as the target solution, as that indicates 'easy' refills.

Examples of spikable entity interactions include pills being dropped into glasses, eggs being cracked into bowls, and so on.

SolutionSpikeOverflowEvent

SolutionTransferAttemptEvent

Raised when attempting to transfer from one solution to another.

SolutionTransferSystem

TransformableContainerSystem

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