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Namespace Content.Server.Electrocution

Classes

ActivatedElectrifiedComponent

Updates every frame for short duration to check if electrifed entity is powered when activated, e.g to play animation

ElectrifiedComponent

Component for things that shock users on touch.

ElectrocuteCommand

ElectrocutionComponent

Component for virtual electrocution entities (representing an in-progress shock).

ElectrocutionNode

ElectrocutionSystem

RandomInsulationComponent

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