Show / Hide Table of Contents

Class ClusterGrenadeComponent

Inheritance
System.Object
ClusterGrenadeComponent
Namespace: Content.Server.Explosion.Components
Assembly: Content.Server.dll
Syntax
public sealed class ClusterGrenadeComponent : Component

Fields

| Improve this Doc View Source

CountDown

This is the end.

Declaration
public bool CountDown
Field Value
Type Description
System.Boolean
| Improve this Doc View Source

Delay

How long until our grenades are shot out and armed.

Declaration
public float Delay
Field Value
Type Description
System.Single
| Improve this Doc View Source

FillPrototype

What we fill our prototype with if we want to pre-spawn with grenades.

Declaration
public string? FillPrototype
Field Value
Type Description
System.Nullable<System.String>
| Improve this Doc View Source

GrenadesContainer

Declaration
public Container GrenadesContainer
Field Value
Type Description
Robust.Shared.Containers.Container
| Improve this Doc View Source

MaxGrenades

Maximum grenades in the container.

Declaration
public int MaxGrenades
Field Value
Type Description
System.Int32
| Improve this Doc View Source

ThrowDistance

Max distance grenades can be thrown.

Declaration
public float ThrowDistance
Field Value
Type Description
System.Single
| Improve this Doc View Source

UnspawnedCount

If we have a pre-fill how many more can we spawn.

Declaration
public int UnspawnedCount
Field Value
Type Description
System.Int32
  • Improve this Doc
  • View Source
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾