Class GenericAntagRuleComponent
Gamerule for simple antagonists that have fixed objectives.
Inheritance
System.Object
GenericAntagRuleComponent
Namespace: Content.Server.GameTicking.Rules.Components
Assembly: Content.Server.dll
Syntax
public sealed class GenericAntagRuleComponent : Component
Fields
| Improve this Doc View SourceAgentName
Locale id for the name of the antag used by the roundend summary.
Declaration
public string AgentName
Field Value
Type | Description |
---|---|
System.String |
Minds
All antag minds that are using this rule.
Declaration
public List<EntityUid> Minds
Field Value
Type | Description |
---|---|
List<EntityUid> |
Objectives
List of objective entity prototypes to add to the antag when a mind is added.
Declaration
public List<EntProtoId> Objectives
Field Value
Type | Description |
---|---|
List<Robust.Shared.Prototypes.EntProtoId> |