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Class InactivityRuleComponent

Gamerule that ends the round after a period of inactivity.

Inheritance
System.Object
InactivityRuleComponent
Namespace: Content.Server.GameTicking.Rules.Components
Assembly: Content.Server.dll
Syntax
public sealed class InactivityRuleComponent : Component

Fields

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InactivityMaxTime

How long the round must be inactive to restart

Declaration
public TimeSpan InactivityMaxTime
Field Value
Type Description
TimeSpan
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RoundEndDelay

The delay between announcing round end and the lobby.

Declaration
public TimeSpan RoundEndDelay
Field Value
Type Description
TimeSpan
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TimerCancel

Declaration
public CancellationTokenSource TimerCancel
Field Value
Type Description
CancellationTokenSource
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