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Class KillCalloutRuleComponent

This is used for a rule that announces kills globally.

Inheritance
System.Object
KillCalloutRuleComponent
Namespace: Content.Server.GameTicking.Rules.Components
Assembly: Content.Server.dll
Syntax
public sealed class KillCalloutRuleComponent : Component

Fields

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KillCalloutAmount

A value used to randomly select a kill callout

Declaration
public int KillCalloutAmount
Field Value
Type Description
System.Int32
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KillCalloutPrefix

Root used to generate kill callouts

Declaration
public string KillCalloutPrefix
Field Value
Type Description
System.String
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SelfKillCalloutAmount

A value used to randomly select a kill callout when a player is killed by the environment

Declaration
public int SelfKillCalloutAmount
Field Value
Type Description
System.Int32
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SelfKillCalloutPrefix

Root used to generate kill callouts when a player is killed by the environment

Declaration
public string SelfKillCalloutPrefix
Field Value
Type Description
System.String
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