Class KillCalloutRuleComponent
This is used for a rule that announces kills globally.
Inheritance
System.Object
KillCalloutRuleComponent
Namespace: Content.Server.GameTicking.Rules.Components
Assembly: Content.Server.dll
Syntax
public sealed class KillCalloutRuleComponent : Component
Fields
| Improve this Doc View SourceKillCalloutAmount
A value used to randomly select a kill callout
Declaration
public int KillCalloutAmount
Field Value
Type | Description |
---|---|
System.Int32 |
KillCalloutPrefix
Root used to generate kill callouts
Declaration
public string KillCalloutPrefix
Field Value
Type | Description |
---|---|
System.String |
SelfKillCalloutAmount
A value used to randomly select a kill callout when a player is killed by the environment
Declaration
public int SelfKillCalloutAmount
Field Value
Type | Description |
---|---|
System.Int32 |
SelfKillCalloutPrefix
Root used to generate kill callouts when a player is killed by the environment
Declaration
public string SelfKillCalloutPrefix
Field Value
Type | Description |
---|---|
System.String |