Class PiratesRuleSystem
This handles the Pirates minor antag, which is designed to coincide with other modes on occasion.
Namespace: Content.Server.GameTicking.Rules
Assembly: Content.Server.dll
Syntax
public sealed class PiratesRuleSystem : GameRuleSystem<PiratesRuleComponent>
Methods
| Improve this Doc View SourceInitialize()
Declaration
public override void Initialize()
Overrides
Content.Server.GameTicking.Rules.GameRuleSystem<Content.Server.GameTicking.Rules.Components.PiratesRuleComponent>.Initialize()
|
Improve this Doc
View Source
MakePirate(EntityUid, MindComponent)
Declaration
public void MakePirate(EntityUid mindId, MindComponent mind)
Parameters
Type | Name | Description |
---|---|---|
EntityUid | mindId | |
MindComponent | mind |