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Class GameMapManager

Inheritance
System.Object
GameMapManager
Implements
IGameMapManager
Namespace: Content.Server.Maps
Assembly: Content.Server.dll
Syntax
public sealed class GameMapManager : object, IGameMapManager

Methods

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AllMaps()

Declaration
public IEnumerable<GameMapPrototype> AllMaps()
Returns
Type Description
IEnumerable<GameMapPrototype>
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AllVotableMaps()

Declaration
public IEnumerable<GameMapPrototype> AllVotableMaps()
Returns
Type Description
IEnumerable<GameMapPrototype>
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CheckMapExists(String)

Declaration
public bool CheckMapExists(string gameMap)
Parameters
Type Name Description
System.String gameMap
Returns
Type Description
System.Boolean
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ClearSelectedMap()

Declaration
public void ClearSelectedMap()
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CurrentlyEligibleMaps()

Declaration
public IEnumerable<GameMapPrototype> CurrentlyEligibleMaps()
Returns
Type Description
IEnumerable<GameMapPrototype>
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GetSelectedMap()

Declaration
public GameMapPrototype GetSelectedMap()
Returns
Type Description
GameMapPrototype
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Initialize()

Declaration
public void Initialize()
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SelectMap(String)

Declaration
public void SelectMap(string gameMap)
Parameters
Type Name Description
System.String gameMap
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SelectMapByConfigRules()

Declaration
public void SelectMapByConfigRules()
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SelectMapFromRotationQueue(Boolean)

Declaration
public void SelectMapFromRotationQueue(bool markAsPlayed = false)
Parameters
Type Name Description
System.Boolean markAsPlayed
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SelectMapRandom()

Declaration
public void SelectMapRandom()
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TrySelectMapIfEligible(String)

Declaration
public bool TrySelectMapIfEligible(string gameMap)
Parameters
Type Name Description
System.String gameMap
Returns
Type Description
System.Boolean

Implements

IGameMapManager
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