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Namespace Content.Server.Maps

Classes

GameMapCondition

GameMapManager

GameMapPoolPrototype

Prototype that holds a pool of maps that can be indexed based on the map pool CCVar.

GameMapPrototype

Prototype data for a game map.

GridDraggingCommand

Toggles GridDragging on the system.

GridDraggingSystem

MapMigrationSystem

Performs basic map migration operations by listening for engine Robust.Server.GameObjects.MapLoaderSystem events.

PlanetCommand

Converts the supplied map into a "planet" with defaults.

ResaveCommand

Loads every map and resaves it into the data folder.

TileSystem

Handles server-side tile manipulation like prying/deconstructing tiles.

Interfaces

IGameMapManager

Manages which station map will be used for the next round.

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