Namespace Content.Server.Maps
Classes
GameMapCondition
GameMapManager
GameMapPoolPrototype
Prototype that holds a pool of maps that can be indexed based on the map pool CCVar.
GameMapPrototype
Prototype data for a game map.
GridDraggingCommand
Toggles GridDragging on the system.
GridDraggingSystem
MapMigrationSystem
Performs basic map migration operations by listening for engine Robust.Server.GameObjects.MapLoaderSystem events.
PlanetCommand
Converts the supplied map into a "planet" with defaults.
ResaveCommand
Loads every map and resaves it into the data folder.
TileSystem
Handles server-side tile manipulation like prying/deconstructing tiles.
Interfaces
IGameMapManager
Manages which station map will be used for the next round.