Class NPCMeleeCombatComponent
Added to NPCs whenever they're in melee combat so they can be handled by the dedicated system.
Inheritance
System.Object
NPCMeleeCombatComponent
Namespace: Content.Server.NPC.Components
Assembly: Content.Server.dll
Syntax
public sealed class NPCMeleeCombatComponent : Component
Fields
| Improve this Doc View SourceMissChance
If the target is moving what is the chance for this NPC to miss.
Declaration
public float MissChance
Field Value
Type | Description |
---|---|
System.Single |
Status
Declaration
public CombatStatus Status
Field Value
Type | Description |
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CombatStatus |
Target
Declaration
public EntityUid Target
Field Value
Type | Description |
---|---|
EntityUid |