Class ActiveHandComponentPrecondition
Returns true if the active hand entity has the specified components.
Inheritance
System.Object
ActiveHandComponentPrecondition
Assembly: Content.Server.dll
Syntax
public sealed class ActiveHandComponentPrecondition : HTNPrecondition
Fields
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Components
Declaration
public ComponentRegistry Components
Field Value
Type |
Description |
Robust.Shared.Prototypes.ComponentRegistry |
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Invert
Declaration
Field Value
Type |
Description |
System.Boolean |
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Methods
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IsMet(NPCBlackboard)
Declaration
public override bool IsMet(NPCBlackboard blackboard)
Parameters
Returns
Type |
Description |
System.Boolean |
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Overrides