Struct PowerState.NodeId
Assembly: Content.Server.dll
Syntax
public struct NodeId : IEquatable<PowerState.NodeId>
Constructors
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NodeId(Int32, Int32)
Declaration
public NodeId(int index, int generation)
Parameters
Type |
Name |
Description |
System.Int32 |
index |
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System.Int32 |
generation |
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NodeId(Int64)
Declaration
public NodeId(long combined)
Parameters
Type |
Name |
Description |
System.Int64 |
combined |
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Fields
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Generation
Declaration
public readonly int Generation
Field Value
Type |
Description |
System.Int32 |
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Index
Declaration
public readonly int Index
Field Value
Type |
Description |
System.Int32 |
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Properties
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Combined
Declaration
public long Combined { get; }
Property Value
Type |
Description |
System.Int64 |
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Methods
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Equals(PowerState.NodeId)
Declaration
public bool Equals(PowerState.NodeId other)
Parameters
Returns
Type |
Description |
System.Boolean |
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Equals(Nullable<Object>)
Declaration
public override bool Equals(object? obj)
Parameters
Type |
Name |
Description |
System.Nullable<System.Object> |
obj |
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Returns
Type |
Description |
System.Boolean |
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GetHashCode()
Declaration
public override int GetHashCode()
Returns
Type |
Description |
System.Int32 |
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ToString()
Declaration
public override string ToString()
Returns
Type |
Description |
System.String |
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Operators
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Equality(PowerState.NodeId, PowerState.NodeId)
Declaration
public static bool operator ==(PowerState.NodeId left, PowerState.NodeId right)
Parameters
Returns
Type |
Description |
System.Boolean |
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Inequality(PowerState.NodeId, PowerState.NodeId)
Declaration
public static bool operator !=(PowerState.NodeId left, PowerState.NodeId right)
Parameters
Returns
Type |
Description |
System.Boolean |
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Implements
IEquatable<>