Class CCVars
Inheritance
System.Object
Robust.Shared.CVars
CCVars
Assembly: Content.Shared.dll
Syntax
public sealed class CCVars : CVars
Fields
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AdminAlertExplosionMinIntensity
Minimum explosion intensity to create an admin alert message. -1 to disable the alert.
Declaration
public static readonly CVarDef<int> AdminAlertExplosionMinIntensity
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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AdminAlertParticleAcceleratorMinPowerState
Minimum particle accelerator strength to create an admin alert message.
Declaration
public static readonly CVarDef<int> AdminAlertParticleAcceleratorMinPowerState
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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AdminAnnounceLogin
Declaration
public static readonly CVarDef<bool> AdminAnnounceLogin
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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AdminAnnounceLogout
Declaration
public static readonly CVarDef<bool> AdminAnnounceLogout
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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AdminChatSoundPath
Declaration
public static readonly CVarDef<string> AdminChatSoundPath
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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AdminChatSoundVolume
Declaration
public static readonly CVarDef<float> AdminChatSoundVolume
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AdminDeadminOnJoin
If an admin joins a round by reading up or using the late join button, automatically
de-admin them.
Declaration
public static readonly CVarDef<bool> AdminDeadminOnJoin
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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AdminLogsClientBatchSize
Declaration
public static readonly CVarDef<int> AdminLogsClientBatchSize
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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AdminLogsDropThreshold
Declaration
public static readonly CVarDef<int> AdminLogsDropThreshold
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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AdminLogsEnabled
Controls if admin logs are enabled. Highly recommended to shut this off for development.
Declaration
public static readonly CVarDef<bool> AdminLogsEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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AdminLogsPreRoundQueueMax
Declaration
public static readonly CVarDef<int> AdminLogsPreRoundQueueMax
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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AdminLogsQueueMax
Declaration
public static readonly CVarDef<int> AdminLogsQueueMax
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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AdminLogsQueueSendDelay
Declaration
public static readonly CVarDef<float> AdminLogsQueueSendDelay
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AdminLogsServerName
Declaration
public static readonly CVarDef<string> AdminLogsServerName
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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AdminLoocEnabled
Declaration
public static readonly CVarDef<bool> AdminLoocEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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AdminOocEnabled
Declaration
public static readonly CVarDef<bool> AdminOocEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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AdminShowPIIOnBan
Declaration
public static readonly CVarDef<bool> AdminShowPIIOnBan
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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AdminSoundsEnabled
Declaration
public static readonly CVarDef<bool> AdminSoundsEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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AfkTime
How long a client can go without any input before being considered AFK.
Declaration
public static readonly CVarDef<float> AfkTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AmbienceMultiplier
Declaration
public const float AmbienceMultiplier = null
Field Value
Type |
Description |
System.Single |
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AmbienceVolume
Declaration
public static readonly CVarDef<float> AmbienceVolume
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AmbientCooldown
How long we'll wait until re-sampling nearby objects for ambience. Should be pretty fast, but doesn't have to match the tick rate.
Declaration
public static readonly CVarDef<float> AmbientCooldown
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AmbientMusicMultiplier
Declaration
public const float AmbientMusicMultiplier = null
Field Value
Type |
Description |
System.Single |
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AmbientMusicVolume
Declaration
public static readonly CVarDef<float> AmbientMusicVolume
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AmbientRange
How large of a range to sample for ambience.
Declaration
public static readonly CVarDef<float> AmbientRange
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AnomalyGenerationGridBoundsScale
A scale factor applied to a grid's bounds when trying to find a spot to randomly generate an anomaly.
Declaration
public static readonly CVarDef<float> AnomalyGenerationGridBoundsScale
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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ArrivalsCooldown
Cooldown between arrivals departures. This should be longer than the FTL time or it will double cycle.
Declaration
public static readonly CVarDef<float> ArrivalsCooldown
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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ArrivalsMap
The map to use for the arrivals station.
Declaration
public static readonly CVarDef<string> ArrivalsMap
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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ArrivalsReturns
Are players allowed to return on the arrivals shuttle.
Declaration
public static readonly CVarDef<bool> ArrivalsReturns
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ArrivalsShuttles
Whether the arrivals shuttle is enabled.
Declaration
public static readonly CVarDef<bool> ArrivalsShuttles
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ArtifactRoundEndTimer
How many times per second artifacts when the round is over.
If set to 0, they won't activate (on a timer) when the round ends.
Declaration
public static readonly CVarDef<float> ArtifactRoundEndTimer
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AtmosGridImpulse
Declaration
public static readonly CVarDef<bool> AtmosGridImpulse
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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AtmosMaxProcessTime
Maximum time in milliseconds that atmos can take processing.
Declaration
public static readonly CVarDef<float> AtmosMaxProcessTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AtmosSpacingEscapeRatio
What fraction of air from a spaced tile escapes every tick.
1.0 for instant spacing, 0.2 means 20% of remaining air lost each time
Declaration
public static readonly CVarDef<float> AtmosSpacingEscapeRatio
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AtmosSpacingMaxWind
How much wind can go through a single tile before that tile doesn't depressurize itself
(I.e spacing is limited in large rooms heading into smaller spaces)
Declaration
public static readonly CVarDef<float> AtmosSpacingMaxWind
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AtmosSpacingMinGas
Minimum amount of air allowed on a spaced tile before it is reset to 0 immediately in kPa
Since the decay due to SpacingEscapeRatio follows a curve, it would never reach 0.0 exactly
unless we truncate it somewhere.
Declaration
public static readonly CVarDef<float> AtmosSpacingMinGas
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AtmosTickRate
Atmos tickrate in TPS. Atmos processing will happen every 1/TPS seconds.
Declaration
public static readonly CVarDef<float> AtmosTickRate
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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AutosaveDirectory
Directory in server user data to save to. Saves will be inside folders in this directory.
Declaration
public static readonly CVarDef<string> AutosaveDirectory
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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AutosaveEnabled
Will mapping mode enable autosaves when it's activated?
Declaration
public static readonly CVarDef<bool> AutosaveEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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AutosaveInterval
Autosave interval in seconds.
Declaration
public static readonly CVarDef<float> AutosaveInterval
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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BanHardwareIds
Declaration
public static readonly CVarDef<bool> BanHardwareIds
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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BiomassEasyMode
Enabled: Cloning has 70% cost and reclaimer will refuse to reclaim corpses with souls. (For LRP).
Disabled: Cloning has full biomass cost and reclaimer can reclaim corpses with souls. (Playtested and balanced for MRP+).
Declaration
public static readonly CVarDef<bool> BiomassEasyMode
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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BrandingSteam
Declaration
public static readonly CVarDef<bool> BrandingSteam
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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CameraRotationLocked
If true then the camera will match the grid / map and is unchangeable.
- When traversing grids it will snap to 0 degrees rotation.
False means the player has control over the camera rotation.
- When traversing grids it will snap to the nearest cardinal which will generally be imperceptible.
Declaration
public static readonly CVarDef<bool> CameraRotationLocked
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ChatMaxMessageLength
Declaration
public static readonly CVarDef<int> ChatMaxMessageLength
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ChatPunctuation
Adds a period at the end of a sentence if the sentence ends in a letter.
Declaration
public static readonly CVarDef<bool> ChatPunctuation
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ChatSanitizerEnabled
Declaration
public static readonly CVarDef<bool> ChatSanitizerEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ChatShowTypingIndicator
Declaration
public static readonly CVarDef<bool> ChatShowTypingIndicator
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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CombatModeIndicatorsPointShow
Declaration
public static readonly CVarDef<bool> CombatModeIndicatorsPointShow
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ConfigPresetDebug
Whether to load the preset debug CVars.
Even when true, these are only loaded if the game is compiled with DEBUG
set.
Declaration
public static readonly CVarDef<bool> ConfigPresetDebug
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ConfigPresetDevelopment
Whether to load the preset development CVars.
This disables some things like lobby to make development easier.
Even when true, these are only loaded if the game is compiled with DEVELOPMENT
set.
Declaration
public static readonly CVarDef<bool> ConfigPresetDevelopment
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ConfigPresets
Configuration presets to load during startup.
Multiple presets can be separated by comma and are loaded in order.
Declaration
public static readonly CVarDef<string> ConfigPresets
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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ConsoleLoginHostUser
Automatically log in the given user as host, equivalent to the promotehost
command.
Declaration
public static readonly CVarDef<string> ConsoleLoginHostUser
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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ConsoleLoginLocal
Declaration
public static readonly CVarDef<bool> ConsoleLoginLocal
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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CrewManifestOrdering
Dictates the order the crew manifest will appear in, in terms of its sections.
Sections not in this list will appear at the end of the list, in no
specific order.
Declaration
public static readonly CVarDef<string> CrewManifestOrdering
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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CrewManifestUnsecure
Setting this allows the crew manifest to be viewed from 'unsecure'
entities, such as the PDA.
Declaration
public static readonly CVarDef<bool> CrewManifestUnsecure
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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CrewManifestWithoutEntity
Setting this allows a crew manifest to be opened from any window
that has a crew manifest button, and sends the correct message.
If this is false, only in-game entities will allow you to see
the crew manifest, if the functionality is coded in.
Having administrator priveledge ignores this, but will still
hide the button in UI windows.
Declaration
public static readonly CVarDef<bool> CrewManifestWithoutEntity
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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CritLoocEnabled
True: Crit players can use LOOC
False: Crit player LOOC gets redirected to dead chat
Declaration
public static readonly CVarDef<bool> CritLoocEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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DatabaseEngine
Declaration
public static readonly CVarDef<string> DatabaseEngine
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DatabasePgConcurrency
Max amount of concurrent Postgres database operations.
Declaration
public static readonly CVarDef<int> DatabasePgConcurrency
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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DatabasePgDatabase
Declaration
public static readonly CVarDef<string> DatabasePgDatabase
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DatabasePgHost
Declaration
public static readonly CVarDef<string> DatabasePgHost
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DatabasePgPassword
Declaration
public static readonly CVarDef<string> DatabasePgPassword
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DatabasePgPort
Declaration
public static readonly CVarDef<int> DatabasePgPort
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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DatabasePgUsername
Declaration
public static readonly CVarDef<string> DatabasePgUsername
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DatabaseSqliteConcurrency
Amount of concurrent SQLite database operations.
Declaration
public static readonly CVarDef<int> DatabaseSqliteConcurrency
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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DatabaseSqliteDbPath
Declaration
public static readonly CVarDef<string> DatabaseSqliteDbPath
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DatabaseSqliteDelay
Milliseconds to asynchronously delay all SQLite database acquisitions with.
Declaration
public static readonly CVarDef<int> DatabaseSqliteDelay
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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DatabaseSynchronous
Declaration
public static readonly CVarDef<bool> DatabaseSynchronous
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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DeadLoocEnabled
True: Dead players can use LOOC
False: Dead player LOOC gets redirected to dead chat
Declaration
public static readonly CVarDef<bool> DeadLoocEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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DebugCoordinatesAdminOnly
Whether or not coordinates on the Debug overlay should only be available to admins.
Declaration
public static readonly CVarDef<bool> DebugCoordinatesAdminOnly
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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DefaultScreenChatSize
Declaration
public static readonly CVarDef<string> DefaultScreenChatSize
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DepartmentBanDefaultSeverity
Default severity for department bans
Declaration
public static readonly CVarDef<string> DepartmentBanDefaultSeverity
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DestinationFile
Declaration
public static readonly CVarDef<string> DestinationFile
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DisablingOOCDisablesRelay
If true, whenever OOC is disabled the Discord OOC relay will also be disabled.
Declaration
public static readonly CVarDef<bool> DisablingOOCDisablesRelay
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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DiscordAHelpAvatar
The avatar to use for the webhook. Should be an URL.
Declaration
public static readonly CVarDef<string> DiscordAHelpAvatar
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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Declaration
public static readonly CVarDef<string> DiscordAHelpFooterIcon
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DiscordAHelpWebhook
URL of the Discord webhook which will relay all ahelp messages.
Declaration
public static readonly CVarDef<string> DiscordAHelpWebhook
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DiscordRoundEndRoleWebhook
Role id for the Discord webhook to ping when the round ends.
Declaration
public static readonly CVarDef<string> DiscordRoundEndRoleWebhook
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DiscordRoundUpdateWebhook
URL of the Discord webhook which will relay round restart messages.
Declaration
public static readonly CVarDef<string> DiscordRoundUpdateWebhook
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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DragDropDeadZone
Deadzone for drag-drop interactions.
Declaration
public static readonly CVarDef<float> DragDropDeadZone
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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EmergencyEarlyLaunchAllowed
Is the emergency shuttle allowed to be early launched.
Declaration
public static readonly CVarDef<bool> EmergencyEarlyLaunchAllowed
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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EmergencyRecallTurningPoint
The percentage of time passed from the initial call to when the shuttle can no longer be recalled.
ex. a call time of 10min and turning point of 0.5 means the shuttle cannot be recalled after 5 minutes.
Declaration
public static readonly CVarDef<float> EmergencyRecallTurningPoint
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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EmergencyShuttleAuthorizeTime
How long after the console is authorized for the shuttle to early launch.
Declaration
public static readonly CVarDef<float> EmergencyShuttleAuthorizeTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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EmergencyShuttleAutoCallExtensionTime
Time in minutes after the round was extended (by recalling the shuttle) to call
the shuttle again.
Declaration
public static readonly CVarDef<int> EmergencyShuttleAutoCallExtensionTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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EmergencyShuttleAutoCallTime
Time in minutes after round start to auto-call the shuttle. Set to zero to disable.
Declaration
public static readonly CVarDef<int> EmergencyShuttleAutoCallTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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EmergencyShuttleDockTime
How long the emergency shuttle remains docked with the station, in seconds.
Declaration
public static readonly CVarDef<float> EmergencyShuttleDockTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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EmergencyShuttleEnabled
Whether the emergency shuttle is enabled or should the round just end.
Declaration
public static readonly CVarDef<bool> EmergencyShuttleEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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EmergencyShuttleMaxTransitTime
The maximum time for the emergency shuttle to arrive at centcomm.
Declaration
public static readonly CVarDef<float> EmergencyShuttleMaxTransitTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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EmergencyShuttleMinTransitTime
The minimum time for the emergency shuttle to arrive at centcomm.
Declaration
public static readonly CVarDef<float> EmergencyShuttleMinTransitTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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Declaration
public static readonly CVarDef<int> EntityMenuGroupingType
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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EventMusicEnabled
Declaration
public static readonly CVarDef<bool> EventMusicEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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EventsEnabled
Controls if the game should run station events
Declaration
public static readonly CVarDef<bool> EventsEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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EventsRampingAverageChaos
Average ending chaos modifier for the ramping event scheduler.
Max chaos chosen for a round will deviate from this
Declaration
public static readonly CVarDef<float> EventsRampingAverageChaos
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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EventsRampingAverageEndTime
Average time (in minutes) for when the ramping event scheduler should stop increasing the chaos modifier.
Close to how long you expect a round to last, so you'll probably have to tweak this on downstreams.
Declaration
public static readonly CVarDef<float> EventsRampingAverageEndTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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ExcitedGroups
Whether excited groups will be processed and created.
Declaration
public static readonly CVarDef<bool> ExcitedGroups
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ExcitedGroupsSpaceIsAllConsuming
Whether all tiles in an excited group will clear themselves once being exposed to space.
Similar to MonstermosDepressurization, without none of the tile ripping or
things being thrown around very violently.
Needs ExcitedGroups to be enabled to work.
Declaration
public static readonly CVarDef<bool> ExcitedGroupsSpaceIsAllConsuming
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ExplosionIncrementalTileBreaking
Declaration
public static readonly CVarDef<bool> ExplosionIncrementalTileBreaking
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ExplosionMaxArea
Upper limit on the total area that an explosion can affect before the neighbor-finding algorithm just
stops. Defaults to a 60-rile radius explosion.
Declaration
public static readonly CVarDef<int> ExplosionMaxArea
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ExplosionMaxIterations
Upper limit on the number of neighbor finding steps for the explosion system neighbor-finding algorithm.
Declaration
public static readonly CVarDef<int> ExplosionMaxIterations
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ExplosionMaxProcessingTime
Declaration
public static readonly CVarDef<float> ExplosionMaxProcessingTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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ExplosionPersistence
This determines for how many seconds an explosion should stay visible once it has finished expanding.
Declaration
public static readonly CVarDef<float> ExplosionPersistence
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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ExplosionSingleTickAreaLimit
If an explosion covers a larger area than this number, the damaging/processing will always start during
the next tick, instead of during the same tick that the explosion was generated in.
Declaration
public static readonly CVarDef<int> ExplosionSingleTickAreaLimit
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ExplosionSleepNodeSys
If this is true, explosion processing will pause the NodeGroupSystem to pause updating.
Declaration
public static readonly CVarDef<bool> ExplosionSleepNodeSys
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ExplosionThrowLimit
Upper limit on the size of an explosion before physics-throwing is disabled.
Declaration
public static readonly CVarDef<int> ExplosionThrowLimit
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ExplosionTilesPerTick
How many tiles the explosion system will process per tick
Declaration
public static readonly CVarDef<int> ExplosionTilesPerTick
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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FireAlarmAllAccess
If fire alarms should have all access, or if activating/resetting these
should be restricted to what is dictated on a player's access card.
Defaults to true.
Declaration
public static readonly CVarDef<bool> FireAlarmAllAccess
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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FlavorLimit
Flavor limit. This is to ensure that having a large mass of flavors in
some food object won't spam a user with flavors.
Declaration
public static readonly CVarDef<int> FlavorLimit
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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FlavorText
Allows flavor text (character descriptions)
Declaration
public static readonly CVarDef<bool> FlavorText
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GameAlertLevelChangeDelay
Delay between station alert level changes.
Declaration
public static readonly CVarDef<int> GameAlertLevelChangeDelay
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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GameDiagonalMovement
Declaration
public static readonly CVarDef<bool> GameDiagonalMovement
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GameDisallowLateJoins
Controls if players can latejoin at all.
Declaration
public static readonly CVarDef<bool> GameDisallowLateJoins
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GameDummyTicker
Disables most functionality in the GameTicker.
Declaration
public static readonly CVarDef<bool> GameDummyTicker
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GameLobbyDefaultPreset
Controls the default game preset.
Declaration
public static readonly CVarDef<string> GameLobbyDefaultPreset
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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GameLobbyDuration
Controls the duration of the lobby timer in seconds. Defaults to 2 minutes and 30 seconds.
Declaration
public static readonly CVarDef<int> GameLobbyDuration
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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GameLobbyEnabled
Controls if the lobby is enabled. If it is not, and there are no available jobs, you may get stuck on a black screen.
Declaration
public static readonly CVarDef<bool> GameLobbyEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GameLobbyEnableWin
Controls if people can win the game in Suspicion or Deathmatch.
Declaration
public static readonly CVarDef<bool> GameLobbyEnableWin
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GameLobbyFallbackEnabled
Controls if the game can force a different preset if the current preset's criteria are not met.
Declaration
public static readonly CVarDef<bool> GameLobbyFallbackEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GameLobbyFallbackPreset
The preset for the game to fall back to if the selected preset could not be used, and fallback is enabled.
Declaration
public static readonly CVarDef<string> GameLobbyFallbackPreset
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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GameMap
Controls the game map prototype to load. SS14 stores these prototypes in Prototypes/Maps.
Declaration
public static readonly CVarDef<string> GameMap
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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GameMapMemoryDepth
The depth of the queue used to calculate which map is next in rotation.
This is how long the game "remembers" that some map was put in play. Default is 16 rounds.
Declaration
public static readonly CVarDef<int> GameMapMemoryDepth
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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GameMapPool
Prototype to use for map pool.
Declaration
public static readonly CVarDef<string> GameMapPool
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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GameMapRotation
Declaration
public static readonly CVarDef<bool> GameMapRotation
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GameMaxCharacterSlots
Controls the maximum number of character slots a player is allowed to have.
Declaration
public static readonly CVarDef<int> GameMaxCharacterSlots
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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GamePersistGuests
When enabled, guests will be assigned permanent UIDs and will have their preferences stored.
Declaration
public static readonly CVarDef<bool> GamePersistGuests
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GameRoleTimers
If roles should be restricted based on time.
Declaration
public static readonly CVarDef<bool> GameRoleTimers
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GameTableBonk
Make people bonk when trying to climb certain objects like tables.
Declaration
public static readonly CVarDef<bool> GameTableBonk
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GasOverlayThresholds
Declaration
public static readonly CVarDef<int> GasOverlayThresholds
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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GCMaximumTimeMs
The maximum amount of time the entity GC can process, in ms.
Declaration
public static readonly CVarDef<int> GCMaximumTimeMs
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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GhostRoleTime
The time you must spend reading the rules, before the "Request" button is enabled
Declaration
public static readonly CVarDef<float> GhostRoleTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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GlobalStatusIconsEnabled
Whether or not status icons are rendered for everyone.
Declaration
public static readonly CVarDef<bool> GlobalStatusIconsEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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GridFill
Whether to automatically spawn escape shuttles.
Declaration
public static readonly CVarDef<bool> GridFill
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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HolidaysEnabled
Declaration
public static readonly CVarDef<bool> HolidaysEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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HudFpsCounterVisible
Declaration
public static readonly CVarDef<bool> HudFpsCounterVisible
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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HudHeldItemOffset
Declaration
public static readonly CVarDef<float> HudHeldItemOffset
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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HudHeldItemShow
Declaration
public static readonly CVarDef<bool> HudHeldItemShow
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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HudTheme
Declaration
public static readonly CVarDef<int> HudTheme
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ICNameCase
Enables automatically forcing IC name rules. Uppercases the first letter of the first and last words of the name
Declaration
public static readonly CVarDef<bool> ICNameCase
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ICRandomCharacters
Whether or not players' characters are randomly generated rather than using their selected characters in the creator.
Declaration
public static readonly CVarDef<bool> ICRandomCharacters
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ICRandomSpeciesWeights
A weighted random prototype used to determine the species selected for random characters.
Declaration
public static readonly CVarDef<string> ICRandomSpeciesWeights
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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ICShowSSDIndicator
Control displaying SSD indicators near players
Declaration
public static readonly CVarDef<bool> ICShowSSDIndicator
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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InfoLinksAppeal
Link to site handling ban appeals. Shown in ban disconnect messages.
Declaration
public static readonly CVarDef<string> InfoLinksAppeal
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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InfoLinksBugReport
Link to the bug report form.
Declaration
public static readonly CVarDef<string> InfoLinksBugReport
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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InfoLinksDiscord
Link to Discord server to show in the launcher.
Declaration
public static readonly CVarDef<string> InfoLinksDiscord
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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InfoLinksForum
Link to website to show in the launcher.
Declaration
public static readonly CVarDef<string> InfoLinksForum
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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InfoLinksGithub
Link to GitHub page to show in the launcher.
Declaration
public static readonly CVarDef<string> InfoLinksGithub
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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InfoLinksPatreon
Link to Patreon. Not shown in the launcher currently.
Declaration
public static readonly CVarDef<string> InfoLinksPatreon
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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InfoLinksWebsite
Link to website to show in the launcher.
Declaration
public static readonly CVarDef<string> InfoLinksWebsite
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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InfoLinksWiki
Link to wiki to show in the launcher.
Declaration
public static readonly CVarDef<string> InfoLinksWiki
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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LobbyMusicEnabled
Declaration
public static readonly CVarDef<bool> LobbyMusicEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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LobbyMusicVolume
Lobby / round end music volume.
Declaration
public static readonly CVarDef<float> LobbyMusicVolume
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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LocalStatusIconsEnabled
Whether or not status icons are rendered on this specific client.
Declaration
public static readonly CVarDef<bool> LocalStatusIconsEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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LoocEnabled
Declaration
public static readonly CVarDef<bool> LoocEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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MaxAmbientSources
Maximum simultaneous ambient sounds.
Declaration
public static readonly CVarDef<int> MaxAmbientSources
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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MaxMaxAmbientSourcesConfigured
The maximum value the user can set for ambience.max_sounds
Declaration
public static readonly CVarDef<int> MaxMaxAmbientSourcesConfigured
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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MaxMidiBatchesDropped
Declaration
public static readonly CVarDef<int> MaxMidiBatchesDropped
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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MaxMidiEventsPerBatch
Declaration
public static readonly CVarDef<int> MaxMidiEventsPerBatch
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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MaxMidiEventsPerSecond
Declaration
public static readonly CVarDef<int> MaxMidiEventsPerSecond
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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MaxMidiLaggedBatches
Declaration
public static readonly CVarDef<int> MaxMidiLaggedBatches
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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MaxStationOffset
When the default blueprint is loaded what is the maximum amount it can be offset from 0,0.
Does nothing without StationOffset as true.
Declaration
public static readonly CVarDef<float> MaxStationOffset
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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MessageWaitTime
How much time does the user have to wait in seconds before confirming that they saw an admin message?
Declaration
public static readonly CVarDef<float> MessageWaitTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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MidiMultiplier
Declaration
public const float MidiMultiplier = null
Field Value
Type |
Description |
System.Single |
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MinMaxAmbientSourcesConfigured
The minimum value the user can set for ambience.max_sounds
Declaration
public static readonly CVarDef<int> MinMaxAmbientSourcesConfigured
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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MobPushing
Whether mobs can push objects like lockers.
Declaration
public static readonly CVarDef<bool> MobPushing
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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MonstermosDepressurization
Declaration
public static readonly CVarDef<bool> MonstermosDepressurization
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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MonstermosEqualization
Whether monstermos tile equalization is enabled.
Declaration
public static readonly CVarDef<bool> MonstermosEqualization
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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MonstermosRipTiles
Declaration
public static readonly CVarDef<bool> MonstermosRipTiles
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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MOTD
A message broadcast to each player that joins the lobby.
May be changed by admins ingame through use of the "set-motd" command.
In this case the new value, if not empty, is broadcast to all connected players and saved between rounds.
May be requested by any player through use of the "get-motd" command.
Declaration
public static readonly CVarDef<string> MOTD
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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NetAtmosDebugOverlayTickRate
Declaration
public static readonly CVarDef<float> NetAtmosDebugOverlayTickRate
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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NetGasOverlayTickRate
Declaration
public static readonly CVarDef<float> NetGasOverlayTickRate
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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NoteFreshDays
The amount of days before the note starts fading. It will slowly lose opacity until it reaches stale. Set to 0 to disable.
Declaration
public static readonly CVarDef<double> NoteFreshDays
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Double> |
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NoteStaleDays
The amount of days before the note completely fades, and can only be seen by admins if they press "see more notes". Set to 0
if you want the note to immediately disappear without fading.
Declaration
public static readonly CVarDef<double> NoteStaleDays
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Double> |
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NPCEnabled
Declaration
public static readonly CVarDef<bool> NPCEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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NPCMaxUpdates
Declaration
public static readonly CVarDef<int> NPCMaxUpdates
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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NPCPathfinding
Should NPCs pathfind when steering. For debug purposes.
Declaration
public static readonly CVarDef<bool> NPCPathfinding
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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OocEnabled
Declaration
public static readonly CVarDef<bool> OocEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
|
|
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OocEnableDuringRound
Whether or not OOC chat should be enabled during a round.
Declaration
public static readonly CVarDef<bool> OocEnableDuringRound
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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OutlineEnabled
Declaration
public static readonly CVarDef<bool> OutlineEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
|
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PanicBunkerEnabled
Whether or not panic bunker is currently enabled.
Declaration
public static readonly CVarDef<bool> PanicBunkerEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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PanicBunkerMinAccountAge
Minimum age of the account (from server's PoV, so from first-seen date) in minutes.
Declaration
public static readonly CVarDef<int> PanicBunkerMinAccountAge
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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PanicBunkerMinOverallHours
Minimal overall played time.
Declaration
public static readonly CVarDef<int> PanicBunkerMinOverallHours
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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PanicBunkerShowReason
Show reason of disconnect for user or not.
Declaration
public static readonly CVarDef<bool> PanicBunkerShowReason
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
|
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ParallaxDebug
Declaration
public static readonly CVarDef<bool> ParallaxDebug
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
|
|
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ParallaxEnabled
Declaration
public static readonly CVarDef<bool> ParallaxEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
|
|
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ParallaxLowQuality
Declaration
public static readonly CVarDef<bool> ParallaxLowQuality
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
|
|
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PiratesMaxOps
Declaration
public static readonly CVarDef<int> PiratesMaxOps
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
|
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PiratesMinPlayers
Declaration
public static readonly CVarDef<int> PiratesMinPlayers
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
|
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PiratesPlayersPerOp
Declaration
public static readonly CVarDef<int> PiratesPlayersPerOp
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
|
|
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PlayTimeSaveInterval
Time between play time autosaves, in seconds.
Declaration
public static readonly CVarDef<float> PlayTimeSaveInterval
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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ProcgenPreload
Should we pre-load all of the procgen atlasses.
Declaration
public static readonly CVarDef<bool> ProcgenPreload
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
|
|
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RadiationGridcastMaxDistance
Max distance that radiation ray can travel in meters.
Declaration
public static readonly CVarDef<float> RadiationGridcastMaxDistance
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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RadiationGridcastSimplifiedSameGrid
If both radiation source and receiver are placed on same grid, ignore grids between them.
May get inaccurate result in some cases, but greatly boost performance in general.
Declaration
public static readonly CVarDef<bool> RadiationGridcastSimplifiedSameGrid
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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RadiationGridcastUpdateRate
Rate of radiation system update in seconds.
Declaration
public static readonly CVarDef<float> RadiationGridcastUpdateRate
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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RadiationMinIntensity
What is the smallest radiation dose in rads that can be received by object.
Extremely small values may impact performance.
Declaration
public static readonly CVarDef<float> RadiationMinIntensity
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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RelativeMovement
When a mob is walking should its X / Y movement be relative to its parent (true) or the map (false).
Declaration
public static readonly CVarDef<bool> RelativeMovement
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ReplayAutoRecord
Automatically record full rounds as replays.
Declaration
public static readonly CVarDef<bool> ReplayAutoRecord
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ReplayAutoRecordName
The file name to record automatic replays to. The path is relative to Robust.Shared.CVars.ReplayDirectory.
Declaration
public static readonly CVarDef<string> ReplayAutoRecordName
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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ReplayAutoRecordTempDir
Path that, if provided, automatic replays are initially recorded in.
When the recording is done, the file is moved into its final destination.
Unless this path is rooted, it will be relative to Robust.Shared.CVars.ReplayDirectory.
Declaration
public static readonly CVarDef<string> ReplayAutoRecordTempDir
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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ReplayRecordAdminChat
Whether or not to record admin chat. If replays are being publicly distributes, this should probably be
false.
Declaration
public static readonly CVarDef<bool> ReplayRecordAdminChat
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ResourceUploadingStoreDeletionDays
Numbers of days before stored uploaded files are deleted. Set to zero or negative to disable auto-delete.
This is useful to free some space automatically. Auto-deletion runs only on server boot.
Declaration
public static readonly CVarDef<int> ResourceUploadingStoreDeletionDays
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ResourceUploadingStoreEnabled
Whether uploaded files will be stored in the server's database.
This is useful to keep "logs" on what files admins have uploaded in the past.
Declaration
public static readonly CVarDef<bool> ResourceUploadingStoreEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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RestartSoundsEnabled
Declaration
public static readonly CVarDef<bool> RestartSoundsEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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RestrictedNames
Restricts IC character names to alphanumeric chars.
Declaration
public static readonly CVarDef<bool> RestrictedNames
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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RoleBanDefaultSeverity
Default severity for role bans
Declaration
public static readonly CVarDef<string> RoleBanDefaultSeverity
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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RoundRestartTime
The time in seconds that the server should wait before restarting the round.
Defaults to 2 minutes.
Declaration
public static readonly CVarDef<float> RoundRestartTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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RoundStartFailShutdownCount
Amount of times round start must fail before the server is shut down.
Set to 0 or a negative number to disable.
Declaration
public static readonly CVarDef<int> RoundStartFailShutdownCount
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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RulesExemptLocal
Don't show rules to localhost/loopback interface.
Declaration
public static readonly CVarDef<bool> RulesExemptLocal
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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RulesFile
Name of the rules txt file in the "Resources/Server Info" dir. Include the extension.
Declaration
public static readonly CVarDef<string> RulesFile
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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A loc string for what should be displayed as the title on the Rules window.
Declaration
public static readonly CVarDef<string> RulesHeader
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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RulesWaitTime
Time that players have to wait before rules can be accepted.
Declaration
public static readonly CVarDef<float> RulesWaitTime
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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SalvageExpeditionCooldown
Declaration
public static readonly CVarDef<float> SalvageExpeditionCooldown
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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SalvageExpeditionDuration
Declaration
public static readonly CVarDef<float> SalvageExpeditionDuration
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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SalvageForced
Forced salvage map prototype name (if empty, randomly selected)
Declaration
public static readonly CVarDef<string> SalvageForced
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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SeeOwnNotes
Should users be able to see their own notes? Admins will be able to see and set notes regardless
Declaration
public static readonly CVarDef<bool> SeeOwnNotes
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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SeparatedScreenChatSize
Declaration
public static readonly CVarDef<string> SeparatedScreenChatSize
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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ServerBanDefaultSeverity
Default severity for server bans
Declaration
public static readonly CVarDef<string> ServerBanDefaultSeverity
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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ServerId
Change this to have the changelog and rules "last seen" date stored separately.
Declaration
public static readonly CVarDef<string> ServerId
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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SoftMaxPlayers
Declaration
public static readonly CVarDef<int> SoftMaxPlayers
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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SpaceWind
Whether gas differences will move entities.
Declaration
public static readonly CVarDef<bool> SpaceWind
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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SpaceWindMaxPushForce
The maximum force that may be applied to an object by pushing (i.e. not throwing) atmospheric pressure differences.
A "throwing" atmospheric pressure difference ignores this limit, but not the max. velocity limit.
Declaration
public static readonly CVarDef<float> SpaceWindMaxPushForce
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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SpaceWindMaxVelocity
The maximum velocity (not force) that may be applied to an object by atmospheric pressure differences.
Useful to prevent clipping through objects.
Declaration
public static readonly CVarDef<float> SpaceWindMaxVelocity
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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SpaceWindPressureForceDivisorPush
Divisor from maxForce (pressureDifference * 2.25f) to force applied on objects.
Declaration
public static readonly CVarDef<float> SpaceWindPressureForceDivisorPush
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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SpaceWindPressureForceDivisorThrow
Divisor from maxForce (pressureDifference * 2.25f) to force applied on objects.
Declaration
public static readonly CVarDef<float> SpaceWindPressureForceDivisorThrow
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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StationOffset
Whether a random position offset will be applied to the station on roundstart.
Declaration
public static readonly CVarDef<bool> StationOffset
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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StationRotation
Whether a random rotation will be applied to the station on roundstart.
Declaration
public static readonly CVarDef<bool> StationRotation
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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StatusMoMMIPassword
Declaration
public static readonly CVarDef<string> StatusMoMMIPassword
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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StatusMoMMIUrl
Declaration
public static readonly CVarDef<string> StatusMoMMIUrl
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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StopSpeed
Declaration
public static readonly CVarDef<float> StopSpeed
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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Superconduction
Whether atmos superconduction is enabled.
Declaration
public static readonly CVarDef<bool> Superconduction
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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SuperconductionTileLoss
Heat loss per tile due to radiation at 20 degC, in W.
Declaration
public static readonly CVarDef<float> SuperconductionTileLoss
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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SuspicionMaxTimeSeconds
Declaration
public static readonly CVarDef<int> SuspicionMaxTimeSeconds
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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SuspicionMinPlayers
Declaration
public static readonly CVarDef<int> SuspicionMinPlayers
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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SuspicionMinTraitors
Declaration
public static readonly CVarDef<int> SuspicionMinTraitors
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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SuspicionPlayersPerTraitor
Declaration
public static readonly CVarDef<int> SuspicionPlayersPerTraitor
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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SuspicionStartingBalance
Declaration
public static readonly CVarDef<int> SuspicionStartingBalance
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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TileFrictionModifier
Declaration
public static readonly CVarDef<float> TileFrictionModifier
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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TipFrequencyInRound
The number of seconds between each tip being displayed when the round is actively going
Declaration
public static readonly CVarDef<float> TipFrequencyInRound
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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TipFrequencyOutOfRound
The number of seconds between each tip being displayed when the round is not actively going
(i.e. postround or lobby)
Declaration
public static readonly CVarDef<float> TipFrequencyOutOfRound
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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TipsDataset
The dataset prototype to use when selecting a random tip.
Declaration
public static readonly CVarDef<string> TipsDataset
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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TipsEnabled
Whether tips being shown is enabled at all.
Declaration
public static readonly CVarDef<bool> TipsEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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TraitorCodewordCount
Declaration
public static readonly CVarDef<int> TraitorCodewordCount
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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TraitorDeathMatchStartingBalance
Declaration
public static readonly CVarDef<int> TraitorDeathMatchStartingBalance
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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TraitorMaxDifficulty
Declaration
public static readonly CVarDef<int> TraitorMaxDifficulty
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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TraitorMaxPicks
Declaration
public static readonly CVarDef<int> TraitorMaxPicks
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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TraitorMaxTraitors
Declaration
public static readonly CVarDef<int> TraitorMaxTraitors
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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TraitorMinPlayers
Declaration
public static readonly CVarDef<int> TraitorMinPlayers
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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TraitorPlayersPerTraitor
Declaration
public static readonly CVarDef<int> TraitorPlayersPerTraitor
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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TraitorStartDelay
Declaration
public static readonly CVarDef<float> TraitorStartDelay
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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TraitorStartDelayVariance
Declaration
public static readonly CVarDef<float> TraitorStartDelayVariance
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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TraitorStartingBalance
Declaration
public static readonly CVarDef<int> TraitorStartingBalance
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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UILayout
Declaration
public static readonly CVarDef<string> UILayout
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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UpdateRestartDelay
If a server update restart is pending, the delay after the last player leaves before we actually restart. In seconds.
Declaration
public static readonly CVarDef<float> UpdateRestartDelay
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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ViewportFixedScaleFactor
Declaration
public static readonly CVarDef<int> ViewportFixedScaleFactor
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ViewportMaximumWidth
Declaration
public static readonly CVarDef<int> ViewportMaximumWidth
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ViewportMinimumWidth
Declaration
public static readonly CVarDef<int> ViewportMinimumWidth
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ViewportScaleRender
Declaration
public static readonly CVarDef<bool> ViewportScaleRender
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ViewportSnapToleranceClip
Declaration
public static readonly CVarDef<int> ViewportSnapToleranceClip
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ViewportSnapToleranceMargin
Declaration
public static readonly CVarDef<int> ViewportSnapToleranceMargin
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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ViewportStretch
Declaration
public static readonly CVarDef<bool> ViewportStretch
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ViewportWidth
Declaration
public static readonly CVarDef<int> ViewportWidth
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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VoteEnabled
Allows enabling/disabling player-started votes for ultimate authority
Declaration
public static readonly CVarDef<bool> VoteEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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VoteMapEnabled
See vote.enabled, but specific to map votes
Declaration
public static readonly CVarDef<bool> VoteMapEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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VotePresetEnabled
See vote.enabled, but specific to preset votes
Declaration
public static readonly CVarDef<bool> VotePresetEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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VoteRestartEnabled
See vote.enabled, but specific to restart votes
Declaration
public static readonly CVarDef<bool> VoteRestartEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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VoteRestartNotAllowedWhenAdminOnline
Whether or not to restrict the restart vote when there's online admins.
Declaration
public static readonly CVarDef<bool> VoteRestartNotAllowedWhenAdminOnline
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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VoteRestartRequiredRatio
The required ratio of the server that must agree for a restart round vote to go through.
Declaration
public static readonly CVarDef<float> VoteRestartRequiredRatio
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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VoteSameTypeTimeout
The delay which two votes of the same type are allowed to be made by separate people, in seconds.
Declaration
public static readonly CVarDef<float> VoteSameTypeTimeout
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Single> |
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VoteTimerAlone
Sets the duration of the map vote timer when ALONE.
Declaration
public static readonly CVarDef<int> VoteTimerAlone
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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VoteTimerMap
Sets the duration of the map vote timer.
Declaration
public static readonly CVarDef<int> VoteTimerMap
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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VoteTimerPreset
Sets the duration of the gamemode/preset vote timer.
Declaration
public static readonly CVarDef<int> VoteTimerPreset
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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VoteTimerRestart
Sets the duration of the restart vote timer.
Declaration
public static readonly CVarDef<int> VoteTimerRestart
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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WhitelistEnabled
Controls whether the server will deny any players that are not whitelisted in the DB.
Declaration
public static readonly CVarDef<bool> WhitelistEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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WhitelistMaxPlayers
If the playercount is above this number, the whitelist will not apply.
Declaration
public static readonly CVarDef<int> WhitelistMaxPlayers
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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WhitelistMinPlayers
If the playercount is below this number, the whitelist will not apply.
Declaration
public static readonly CVarDef<int> WhitelistMinPlayers
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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WhitelistReason
The loc string to display as a disconnect reason when someone is not whitelisted.
Declaration
public static readonly CVarDef<string> WhitelistReason
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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WorldgenConfig
The worldgen config to use.
Declaration
public static readonly CVarDef<string> WorldgenConfig
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.String> |
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WorldgenEnabled
Whether or not world generation is enabled.
Declaration
public static readonly CVarDef<bool> WorldgenEnabled
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Boolean> |
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ZombieMinPlayers
Declaration
public static readonly CVarDef<int> ZombieMinPlayers
Field Value
Type |
Description |
Robust.Shared.Configuration.CVarDef<System.Int32> |
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