Namespace Content.Shared.Humanoid.Prototypes
Classes
HumanoidProfilePrototype
HumanoidSpeciesBaseSpritesPrototype
Base sprites for a species (e.g., what replaces the empty tagged layer, or settings per layer)
HumanoidSpeciesSpriteLayer
Humanoid species sprite layer. This is what defines the base layer of a humanoid species sprite, and also defines how markings can appear over that sprite (or at least, the layer this sprite is on).
RandomHumanoidSettingsPrototype
This is what is used to change a humanoid spawned by RandomHumanoidSystem in Content.Server.