Show / Hide Table of Contents

Namespace Content.Shared.Humanoid.Prototypes

Classes

HumanoidProfilePrototype

HumanoidSpeciesBaseSpritesPrototype

Base sprites for a species (e.g., what replaces the empty tagged layer, or settings per layer)

HumanoidSpeciesSpriteLayer

Humanoid species sprite layer. This is what defines the base layer of a humanoid species sprite, and also defines how markings can appear over that sprite (or at least, the layer this sprite is on).

RandomHumanoidSettingsPrototype

This is what is used to change a humanoid spawned by RandomHumanoidSystem in Content.Server.

SpeciesPrototype

Enums

SpeciesNaming

☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾