Show / Hide Table of Contents

Namespace Content.Shared.Mobs.Components

Classes

MobStateActionsComponent

Used for specifying actions that should be automatically added/removed on mob state transitions

MobStateComponent

When attached to an DamageableComponent, this component will handle critical and death behaviors for mobs. Additionally, it handles sending effects to clients (such as blur effect for unconsciousness) and managing the health HUD.

MobStateComponentState

MobThresholdsComponent

MobThresholdsComponentState

☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾