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Class SharedFloorOcclusionSystem

Applies an occlusion shader for any relevant entities.

Inheritance
System.Object
SharedFloorOcclusionSystem
FloorOcclusionSystem
FloorOcclusionSystem
Namespace: Content.Shared.Movement.Systems
Assembly: Content.Shared.dll
Syntax
public abstract class SharedFloorOcclusionSystem : EntitySystem

Methods

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Initialize()

Declaration
public override void Initialize()
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SetEnabled(EntityUid, FloorOcclusionComponent, Boolean)

Declaration
protected virtual void SetEnabled(EntityUid uid, FloorOcclusionComponent component, bool enabled)
Parameters
Type Name Description
EntityUid uid
FloorOcclusionComponent component
System.Boolean enabled
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In This Article
  • Methods
    • Initialize()
    • SetEnabled(EntityUid, FloorOcclusionComponent, Boolean)
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