Class SharedFloorOcclusionSystem
Applies an occlusion shader for any relevant entities.
Namespace: Content.Shared.Movement.Systems
Assembly: Content.Shared.dll
Syntax
public abstract class SharedFloorOcclusionSystem : EntitySystem
Methods
| Improve this Doc View SourceInitialize()
Declaration
public override void Initialize()
SetEnabled(EntityUid, FloorOcclusionComponent, Boolean)
Declaration
protected virtual void SetEnabled(EntityUid uid, FloorOcclusionComponent component, bool enabled)
Parameters
Type | Name | Description |
---|---|---|
Entity |
uid | |
Floor |
component | |
System. |
enabled |