Class SharedSalvageSystem
Inheritance
System.Object
SharedSalvageSystem
Assembly: Content.Shared.dll
Syntax
public abstract class SharedSalvageSystem : EntitySystem
Fields
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CfgManager
Declaration
protected readonly IConfigurationManager CfgManager
Field Value
Type |
Description |
Robust.Shared.Configuration.IConfigurationManager |
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ExpeditionsLootProto
Main loot table for salvage expeditions.
Declaration
public const string ExpeditionsLootProto = null
Field Value
Type |
Description |
System.String |
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Methods
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GetBiomeMod<T>(String, Random, ref Single)
Declaration
public T GetBiomeMod<T>(string biome, Random rand, ref float rating)
where T : class, IPrototype, IBiomeSpecificMod
Parameters
Type |
Name |
Description |
System.String |
biome |
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System.Random |
rand |
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System.Single |
rating |
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Returns
Type Parameters
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GetFTLName(DatasetPrototype, Int32)
Declaration
public static string GetFTLName(DatasetPrototype dataset, int seed)
Parameters
Returns
Type |
Description |
System.String |
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GetMission(SalvageDifficultyPrototype, Int32)
Declaration
public SalvageMission GetMission(SalvageDifficultyPrototype difficulty, int seed)
Parameters
Returns
Type |
Description |
SalvageMission |
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GetMod<T>(Random, ref Single)
Declaration
public T GetMod<T>(Random rand, ref float rating)
where T : class, IPrototype, ISalvageMod
Parameters
Type |
Name |
Description |
System.Random |
rand |
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System.Single |
rating |
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Returns
Type Parameters