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Class SharedGunSystem.HitscanEvent

Used for animated effects on the client.

Inheritance
System.Object
SharedGunSystem.HitscanEvent
Namespace: Content.Shared.Weapons.Ranged.Systems
Assembly: Content.Shared.dll
Syntax
public sealed class HitscanEvent : EntityEventArgs

Fields

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Sprites

Declaration
public List<(NetCoordinates coordinates, Angle angle, SpriteSpecifier Sprite, float Distance)> Sprites
Field Value
Type Description
List<System.ValueTuple<Robust.Shared.Map.NetCoordinates, Angle, Robust.Shared.Utility.SpriteSpecifier, System.Single>>
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