Class ReplayGhostState
Gameplay state when moving around a replay as a ghost.
Inheritance
System.Object
Robust.Client.State.State
ReplayGhostState
Namespace: Content.Client.Replay.UI
Assembly: Content.Client.dll
Syntax
public sealed class ReplayGhostState : ReplaySpectateEntityState, IEntityEventSubscriber, IMainViewportState
Methods
| Improve this Doc View SourceShutdown()
Declaration
protected override void Shutdown()
Overrides
| Improve this Doc View SourceStartup()
Declaration
protected override void Startup()
Overrides
Implements
IEntityEventSubscriber