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Class ReplayGhostState

Gameplay state when moving around a replay as a ghost.

Inheritance
System.Object
Robust.Client.State.State
GameplayStateBase
GameplayState
ReplaySpectateEntityState
ReplayGhostState
Implements
IEntityEventSubscriber
IMainViewportState
Namespace: Content.Client.Replay.UI
Assembly: Content.Client.dll
Syntax
public sealed class ReplayGhostState : ReplaySpectateEntityState, IEntityEventSubscriber, IMainViewportState

Methods

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Shutdown()

Declaration
protected override void Shutdown()
Overrides
ReplaySpectateEntityState.Shutdown()
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Startup()

Declaration
protected override void Startup()
Overrides
ReplaySpectateEntityState.Startup()

Implements

IEntityEventSubscriber
IMainViewportState
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