Class ProjectileAnomalyComponent
Inheritance
System.Object
ProjectileAnomalyComponent
Namespace: Content.Server.Anomaly.Components
Assembly: Content.Server.dll
Syntax
public sealed class ProjectileAnomalyComponent : Component
Fields
| Improve this Doc View SourceMaxProjectiles
The MAXIMUM number of projectiles shot per pulse
Declaration
public int MaxProjectiles
Field Value
Type | Description |
---|---|
System.Int32 |
MinProjectiles
The minimum number of projectiles shot per pulse
Declaration
public int MinProjectiles
Field Value
Type | Description |
---|---|
System.Int32 |
ProjectilePrototype
The prototype of the projectile that will be shot when the anomaly pulses
Declaration
public string ProjectilePrototype
Field Value
Type | Description |
---|---|
System.String |
ProjectileRange
The MAXIMUM range for targeting entities
Declaration
public float ProjectileRange
Field Value
Type | Description |
---|---|
System.Single |
ProjectileSpeed
The speed ProjectilePrototype can travel
Declaration
public float ProjectileSpeed
Field Value
Type | Description |
---|---|
System.Single |