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Class ProjectileAnomalyComponent

Inheritance
System.Object
ProjectileAnomalyComponent
Namespace: Content.Server.Anomaly.Components
Assembly: Content.Server.dll
Syntax
public sealed class ProjectileAnomalyComponent : Component

Fields

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MaxProjectiles

The MAXIMUM number of projectiles shot per pulse

Declaration
public int MaxProjectiles
Field Value
Type Description
System.Int32
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MinProjectiles

The minimum number of projectiles shot per pulse

Declaration
public int MinProjectiles
Field Value
Type Description
System.Int32
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ProjectilePrototype

The prototype of the projectile that will be shot when the anomaly pulses

Declaration
public string ProjectilePrototype
Field Value
Type Description
System.String
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ProjectileRange

The MAXIMUM range for targeting entities

Declaration
public float ProjectileRange
Field Value
Type Description
System.Single
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ProjectileSpeed

The speed ProjectilePrototype can travel

Declaration
public float ProjectileSpeed
Field Value
Type Description
System.Single
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