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Class TriggerOnMobstateChangeComponent

Use where you want something to trigger on mobstate change

Inheritance
System.Object
TriggerOnMobstateChangeComponent
Namespace: Content.Server.Explosion.Components
Assembly: Content.Server.dll
Syntax
public sealed class TriggerOnMobstateChangeComponent : Component

Fields

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MobState

What state should trigger this?

Declaration
public List<MobState> MobState
Field Value
Type Description
List<MobState>
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PreventSuicide

If true, prevents suicide attempts for the trigger to prevent cheese.

Declaration
public bool PreventSuicide
Field Value
Type Description
System.Boolean
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