Class TriggerOnMobstateChangeComponent
Use where you want something to trigger on mobstate change
Inheritance
System.Object
TriggerOnMobstateChangeComponent
Namespace: Content.Server.Explosion.Components
Assembly: Content.Server.dll
Syntax
public sealed class TriggerOnMobstateChangeComponent : Component
Fields
| Improve this Doc View SourceMobState
What state should trigger this?
Declaration
public List<MobState> MobState
Field Value
Type | Description |
---|---|
List<MobState> |
PreventSuicide
If true, prevents suicide attempts for the trigger to prevent cheese.
Declaration
public bool PreventSuicide
Field Value
Type | Description |
---|---|
System.Boolean |