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Namespace Content.Server.Salvage

Classes

FultonSystem

SalvageGridComponent

A grid spawned by a salvage magnet.

SalvageGridState

SalvageMagnetComponent

A salvage magnet.

SalvageMapPrototype

SalvageMobRestrictionsComponent

This component exists as a sort of stateful marker for a killswitch meant to keep salvage mobs from doing stuff they really shouldn't (attacking station). The main thing is that adding this component ties the mob to whatever it's currently parented to.

SalvageMobRestrictionsGridComponent

This component is attached to grids when a salvage mob is spawned on them. This attachment is done by SalvageMobRestrictionsSystem. Simply put, when this component is removed, the mobs die. This applies even if the mobs are off-grid at the time.

SalvageMobRestrictionsSystem

SalvageSystem

SpawnSalvageMissionJob

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