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Class MeleeLungeEvent

Data for melee lunges from attacks.

Inheritance
System.Object
MeleeLungeEvent
Namespace: Content.Shared.Weapons.Melee.Events
Assembly: Content.Shared.dll
Syntax
public sealed class MeleeLungeEvent : EntityEventArgs

Constructors

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MeleeLungeEvent(NetEntity, Angle, Vector2, Nullable<String>)

Declaration
public MeleeLungeEvent(NetEntity entity, Angle angle, Vector2 localPos, string? animation)
Parameters
Type Name Description
NetEntity entity
Angle angle
Vector2 localPos
System.Nullable<System.String> animation

Fields

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Angle

Width of the attack angle.

Declaration
public Angle Angle
Field Value
Type Description
Angle
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Animation

Entity to spawn for the animation

Declaration
public string? Animation
Field Value
Type Description
System.Nullable<System.String>
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Entity

Declaration
public NetEntity Entity
Field Value
Type Description
NetEntity
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LocalPos

The relative local position to the Entity

Declaration
public Vector2 LocalPos
Field Value
Type Description
Vector2
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