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Namespace Content.Server.StationEvents.Events

Classes

AnomalySpawnRule

BluespaceArtifactRule

BluespaceLockerRule

BreakerFlipRule

BureaucraticErrorRule

CargoGiftsRule

FalseAlarmRule

GetSeverityModifierEvent

Raised broadcast to determine what the severity modifier should be for an event, some positive number that can be multiplied with various things. Handled by usually other game rules (like the ramping scheduler). Most events should try and make use of this if possible.

ImmovableRodRule

KudzuGrowthRule

LoneOpsSpawnRule

MassHallucinationsRule

MeteorSwarmRule

NinjaSpawnRule

Event for spawning a Space Ninja mid-game.

PowerGridCheckRule

RandomEntityStorageSpawnRule

RandomSentienceRule

RandomSpawnRule

SolarFlareRule

StationEventSystem<T>

An abstract entity system inherited by all station events for their behavior.

VentClogRule

VentCrittersRule

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