Namespace Content.Server.StationEvents.Events
Classes
AnomalySpawnRule
BluespaceArtifactRule
BluespaceLockerRule
BreakerFlipRule
BureaucraticErrorRule
CargoGiftsRule
FalseAlarmRule
GetSeverityModifierEvent
Raised broadcast to determine what the severity modifier should be for an event, some positive number that can be multiplied with various things. Handled by usually other game rules (like the ramping scheduler). Most events should try and make use of this if possible.
ImmovableRodRule
KudzuGrowthRule
LoneOpsSpawnRule
MassHallucinationsRule
MeteorSwarmRule
NinjaSpawnRule
Event for spawning a Space Ninja mid-game.
PowerGridCheckRule
RandomEntityStorageSpawnRule
RandomSentienceRule
RandomSpawnRule
SolarFlareRule
StationEventSystem<T>
An abstract entity system inherited by all station events for their behavior.